Day 180 – Where you been?

Posted: 3rd September 2012 by Mike Gasaway in writing, Zoetifex

Let’s start out the new post with some HORRIBLE grammar.  Where you been?  Not where HAVE you been or What have you been doing or anything like that…just the basics…

Well, the answer is away :)  I’ve been pretty busy lately with trying to get this animation studio thingy up and running.  Me and the other partner have been writing a treatment that I believe we are both happy with now.  It’s a cute little story that I can’t say anything about except that it will be pretty fun.  It’s a big departure from the fantasy that I’m currently writing but it will still have quite a bit of humor and silliness that I like to bring to any of my work.

It’s nice to switch gears up a little as well.  I’ve been cranking on the novel for so long that I forgot how fun it was to do something MUCH shorter.  I’m up to nearly 400 pages on the book and writing something that will only be 22 minutes long was a definite change of pace.  It’s an adaptation as well so that has it’s own challenges.

One of those said challenges is that some times, things like lack of story, can be pulled off in a picture book.  It’s totally fine to have some pretty pictures and a fun time without a character growing or learning anything.

Not so with the medium of animation.  Sure, you can have a story without conflict but I have a word for those stories: boring.  Who wants to watch something where the character doesn’t learn anything?  Where the character doesn’t change?  Where there’s no problem facing the main character?

It’s a story about a boy that nothing happens to…the end.

B (with a capital B) oring.  So that was the thing we had to do: introduce a problem.  It was pretty easy, actually.  We found out what the ending was and then made it so the character was NOTHING like it at the beginning.  That was pretty easy.  Now all we had to do was make sure that everything else in the story related to that problem.  I call it supporting the theme.  It’s very easy to see if something in the story will work or not.  Ask the question, does it support the theme?  If not, cut it.  Pretty easy.  If it does, make it strong.

Now all we have to do is write the script!

…then I’ll be missing in action again for a little bit…hopefully not.